> For the complete documentation index, see [llms.txt](https://julhiecio.gitbook.io/ju-tps-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://julhiecio.gitbook.io/ju-tps-documentation/quick-start/how-to-start-a-new-scene.md).

# How to start a new scene

## 1- Setup a new scene

* Create a new scene
* Delete the default Main Camera
* Drag and drop a Camera Controller Prefab

<figure><img src="/files/8ZLYlaNQr2ykDd7IHKrg" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
You should to choose the **camera prefab** according to your [game style](/ju-tps-documentation/game-development/game-styles.md).
{% endhint %}

## 2- Adding a JU Character

You can drag prefabs onto the scene, they are already set up and ready to go

Go to the folder (*Julhiecio TPS Controller/Demos/Demo Prefabs/Game/**Character Prefabs***) and drag and drop the **TPS Character** Prefab in the scene.

<figure><img src="/files/8wVOc4f6LeaQ1GqzCmth" alt=""><figcaption></figcaption></figure>

## 3- Add User Interface

To have the crosshair, inventory, health bar and etc on the screen you need a user interface, JU TPS already has prefabs ready for you to use and edit.

Go to the folder (*Julhiecio TPS Controller/Prefabs/Game/**UI Interfaces***) drag and drop in the scene the JUTPS Default User Interface

<figure><img src="/files/y6Q6zXqP6ltf49R4E0sx" alt=""><figcaption></figcaption></figure>
