# How to use Armor/Cloth System

🟧 The armor works in a simple way, I'll use <mark style="color:orange;">Leg Armor</mark> as an example.&#x20;

🟥 As this armor has <mark style="color:red;">several parts</mark>, the models are distributed by the body separately so that they move correctly, and then assigned in the "Parts" parameter of the Armor.&#x20;

🟩 And to use the <mark style="color:green;">protection system</mark> activate the "Enable Armor Protection" and assign the Damageable Body Parts in the parameter "Damageables To Protect".

<figure><img src="/files/6egcvjuw2tlgzdCTr7Hh" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
Armor is a Non-Holdable Item, so it can be placed anywhere on the body, it can also be equipped, dropped and picked up like other items.\
\
You don't need to use the protection system, so you can use this component as a clothing system only.\
\
It is also not necessary to have several parts of an armor, you can separate each part as you wish, the example is to show that it is possible to use several models for only one Armor component.
{% endhint %}


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