> For the complete documentation index, see [llms.txt](https://julhiecio.gitbook.io/ju-tps-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://julhiecio.gitbook.io/ju-tps-documentation/quick-start/how-to-create-a-ju-character-reskin-default-character-setup-new-characters/physical-damage.md).

# Physical Damage

In JU TPS 3 it is possible to make a character receive physical damage, like in real life, if something heavy hits you, it doesn't hurt you, if something heavy hits you at a certain speed you can have real damage.

<figure><img src="/files/xq9hVj89lZ7tNubrgMMS" alt=""><figcaption></figcaption></figure>

| Property                      | Description                                     |
| ----------------------------- | ----------------------------------------------- |
| Enable Physical Damage        | Enable System                                   |
| Do Ragdoll On Physical Damage | Use Ragdoll on impacts                          |
| Physical Damage Start At      | Minimal damage                                  |
| Physical Damage Multiplier    | Intensity of Damage                             |
| Ragdoll Start At Damage       | Minimal "impact" to call Ragdoll                |
| Physical Damage Ignore Tags   | All tags in this field cannot physically damage |
