How to create a Car Controller
Last updated
Last updated
Don't forgot to read this guide before.
1- Place car model in the scene, set layer of car to Vehicle(8) and Unpack Prefab
2- Add Colliders and Rigidbody (set a high value for the mass of the vehicle, like 1000)
3- Create Wheel Colliders for each wheel model:
4- Add Car Controller component and assign wheel models and wheel colliders in same sequence:
You can configure the vehicle axles to have different acceleration force. Of this way, you can make 4x4 traction or only front or back traction.
5- Assign Steering Wheel
The steering wheel follow the wheel collider rotation, by default the rotation is applied to Y axis.
6- Set the center of mass
7- Create a vehicle enter trigger
8- Create and assign Inverse Kinematic Target Positions