JU TPS Documentation
  • 🤩Welcome to JU TPS
  • 😄Quick Start
    • How to start a new scene
    • How to create a JU Character / Reskin Default Character / Setup New Characters
      • Ragdoll
      • Damageable Body
      • Physical Damage
      • Body Leaning Setup
      • Taking Damage / Healing
      • Footstep System
      • Resizable Capsule Collider
    • 📦 Addon Installer
  • 🎮Game Development
    • Game Styles
      • Third Person Shooter Style
      • First Person Shooter Style
      • Top Down Style
      • 2.5D Sidescroller Style
      • ⚠️Important Info About Cross-Plataform
    • Controls / Inputs
      • JU Input Manager
      • Input Events
    • How to create a Mobile Game with JU TPS
      • Mobile Inputs
    • How to load scene
      • Scene Controller
    • How to use Cover System
    • How to use inventory and add items
      • Inventory in UI
      • How to switch between items
      • How to align weapon rotation
    • How to create weapons and items
      • Prevent gun clipping through walls
      • Creating Projectiles/Bullets
    • How to use Dual Wielding System
    • How to use Armor/Cloth System
    • How to use Vehicle System
      • Standard Vehicle Configuration
      • How to create a Car Controller
      • How to create a Motorcycle Controller
      • Vehicle Engine Sounds
      • Coding Custom Wheeled Vehicles
      • How to enter and exit from a vehicle
    • How to use Gravity Switching
    • How to use Actions/Skill and Animation Events
      • JU TPS State Machine Behaviours
      • JUTPSActions Lib Scripting Reference
    • Camera State Trigger
    • How to use Enemies AI
    • How to use Vehicles AI
  • ⚙️Tools, Utils and Tutorials
    • General Tutorials
      • How to do Ragdoll Fall with Input Event
      • How to disable FPS Aim Mode / Scope / Iron Sight Aim
    • Auto Scripts
    • Icon Generator Tool
    • Destructible Objects System
      • Fracture Generator Tool
    • Pixel Quality Scaler
    • Camera Shake
    • Slow Motion
    • Gizmo Drawer
  • ▶️Video Tutorials
    • How to use JU TPS
  • 💬Discord Community
  • ❓Support | Help
  • 📍Roadmap
  • 🔃Change Log
  • 📦Official Addons
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On this page
  • How to use Inventory
  • How to add items
  1. Game Development

How to use inventory and add items

To use items you need an inventory.

PreviousHow to use Cover SystemNextInventory in UI

Last updated 1 year ago

How to use Inventory

Simple, just add the "Inventory" component to your JU Character and you are ready to add and use items.

Options
Description

Update On Body Visibility

Updates the visibility of items by body

Is A Loot

This option in an external inventory makes it possible to access items from another inventory (Collecting items from a dead enemy for example)

Holdable Items Right Hand

Items that are possible to wield in the right hand

Holdable Items Left Hand

Items that are possible to wield in the left hand

Sequence Slot

Enable PickUp

Enable Item Pick Up System

Item Layer

Pick Up Checker Item Layer

Checker Offset

Pick Up Checker Position Offset

Checker Radius

Pick Up Checker Radius

Use Default Input To Pick Up

Uses standard input control to collect items from environment

Hold Time To Pick Up

Time to pick up a item

How to add items

1 - Find the right hand bone and place the item in hand

2 - Click on "Setup Items" button

The item is now ready to use, but to be able to change items during the game, let's add the component Item Switch Manager:

✅ Now you have a item working

Sequence for changing holdable items by alphanumeric key numbers. Can be set by present in the UI.

Choose the most convenient for your game.

🎮
item switch options
Inventory Slots