First Person Shooter Style
This style uses a Camera FPS and the Player is always locked towards the camera.
Last updated
This style uses a Camera FPS and the Player is always locked towards the camera.
Last updated
To create this style of controller, you can make a simple or advanced setup on the character and follow the steps below:
1 - You need a character with the torso separated from the arms, you need to check the "Shadows Only" option in the Skinned Mesh Renderer of these parts of the character's body
2 - After doing the character setup you should configure the JU Character Controller like this:
3 - Add the FPS Camera prefab to the scene, adjust the camera position settings and you have a working FPS Controller